Encouraging our kids to dream up new ideas and improve on old ideas can put them on the road to success. Making sure they understand that there are clear rules about owning ideas, and what they are allowed to do with ideas they do not own, will help keep them from driving into a ditch along the way.
It seems to me that the problem of piracy is at least in part attributable to a poor understanding of and appreciation for intellectual property rights. If so, I think we have some obligation as parents to add the concept into the discussions with our kids.
So how do we go about teaching our children the importance of giving owners of ideas their due? The front page of the U.S. Patent and Trademark Office’s “For Kids” looks pretty thin on the surface, although I now desperately want a Nikola Tesla trading card from their series (image from the USPTO site).
However, follow the link to their i-CREATM (or “I ©®ea™, get it?) page and you’ll find links to curriculum and lessons (with printable activity sheets) for elementary, middle school, and high school kids.
They also link to Invent Now, which primarily focuses on inventing itself, but includes lessons on patenting those inventions. And if you are in the DC area, you can stop by the National Inventors Hall of Fame and Museum, at the Patent and Trademark Office Building in Old Town Alexandria.
There are also some useful resources available from our friends across the pond. A couple years back, my family had the opportunity to visit friends in Scotland. At the time, the Intellectual Property Office in the UK was sponsoring “A World of Cracking Ideas” featuring Wallace and Gromit at the Glasgow Science Centre. The exhibit has since moved on to Australia, if you happen to find yourself Down Under.
Side Note: For those of you who do not know Wallace and Gromit, they are made of plasticine and are awesome. Stop what you are doing and go watch some of their adventures now, on the official site or through some legitimate service like Netflix please.
The exhibit featured games and activities for youngsters that encouraged innovation, while subtly teaching the basics of intellectual property.
Luckily, you don’t have to actually go to the exhibit to take advantage of their curriculum, although you do if you want your picture taken with the Wallace and Gromit costumed characters. There is much available on the A World of Cracking Ideas website, including their Stuff to Do page, which has a couple playable online games and lots of printable activities.
These are only tools, however. What will really have an impact is our ability as parents to integrate the concept of intellectual property as our children play and create. We can teach them that their creations have value, and that just as they want and deserve credit for those creations, so do all inventors, writers, artists, and musicians.
Comment
Comment by Randy Slavey on June 27, 2012 at 2:19pm Ugh. I hate the direction our society has taken in the past few decades regarding "ownership" and "property". The way we are supposed to function as a society is:
"Hey, here's an idea."
"Brilliant! Here's a legal document that lets you profit from your idea for a short period, after which it becomes the property of the society to which you belong and that formed the foundation of knowledge from which your idea was derived."
Instead, we have:
"Hey, here's an idea I came up with that is a slight modification from an existing idea that we have all been using for generations."
"Brilliant! Here's a license to profit from your slight modification for the rest of your life and stop anyone else from using anything that remotely resembles your idea, effectively stifling innovation in that direction."
You write:
So how do we go about teaching our children the importance of giving owners of ideas their due?
"Owners of ideas" is a dicey term. One of the biggest entertainment companies in the world made their billions by making use of stories they did not write. In fact, until Pixar came along, you would be hard pressed to find a Disney movie that was not a remake of a popular tale1. For generations, our stories, our ideas, have been built upon the ideas of those who came before us. This is how we move forward, whether it is writing plays or building a hover car. Patent trolls and profit-losing media companies are trying to change all that. We now have nearly unending copyrights, and patents that are so generalized or obvious, that they are killing innovation.
We must explain to our children the difference between downloading an MP3 from Youtube and using Queen bass lines in a rap song, or between grabbing a copy of The Avengers from bittorrent and making Lego stop animation movies of Star Wars characters. It is important to teach them that stealing is wrong, but, to be honest, my first reaction when my kid draws monsters that look like Pokemon, or "invents" some device that already exists, is not to preach about IP and lawsuits. Frankly, the last thing I'm going to do is stifle their creativity by telling them their ideas or unoriginal, or that the images they create actually belong to someone else. The possibility of a child not creating because they're afraid someone has already done it is a depressing thought.
1 Check out this link. Out of 50+ movies, I count nine that were original, and only three (Bolt, Lilo and Stitch, Emperor's New Groove) that could be called "hits".
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